Infographic on Global Water Use and Water Wars

Description: This asset is a summary of the water use situation for the planet. It uses a systems approach to map the key stages of water availability, water usage and water consequences. Of particular importance is the impact of water scarcity and inaccessibility, and the use of technologies to manage …

Storage and Distribution Overview

Media storage options at SFU WebDAV            a few GB fraser.sfu.ca            1GB canvas.sfu.ca          5GB Alternatives in ‘the cloud’ Dropbox Google drive Amazon Cloud Microsoft Skydrive Apple iCloud Media distribution options Public access (Kaltura, Youtube) Everyone on the Internet can view your asset Streaming vs download Secure access (Canvas) Password protected SFU users only SFU …

A link to our 2013 EdMedia conference presentation

Good morning, It looks like the iTunes Store has reviewed and approved our newest iBook! The team choose, instead of the standard PowerPoint or even Prezi approach to presenting, to develop an iBook that would compliment our best practice presentation at the 2013 EdMedia World Conference. You can download the …

A link to our 2013 EdMedia conference presentation

Good morning, It looks like the iTunes Store has reviewed and approved our newest iBook! The team choose, instead of the standard PowerPoint or even Prezi approach to presenting, to develop an iBook that would compliment our best practice presentation at the 2013 EdMedia World Conference. You can download the …

A link to our 2013 EdMedia conference presentation

Good morning, It looks like the iTunes Store has reviewed and approved our newest iBook! The team choose, instead of the standard PowerPoint or even Prezi approach to presenting, to develop an iBook that would compliment our best practice presentation at the 2013 EdMedia World Conference. You can download the …

Educational Media distribution and you

Learning Objective: Map learner-centered options, for your course, for accessing/distributing media Mobilizing Media What should you support?  BYOD (Bring Your Own Device)…  Do you have to build 4 versions of your media/app? HTML5 is as an answer to our ‘build it once and it will work for all devices’ goal. …